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Spectrum is an arena survival game where the player must try and get as high of a score as they can before they are overwhelmed by enemies.  The level's environment moves to the beat of the music, and players can set the game to play their own music.

 

Role: This was a solo project done in a span of 3 weeks.  I did all gameplay coding myself.  Most assets are from Unreal's content demos.  A few have been created by me.

 

Engine: Unreal Engine 4

 

Direct Download

 

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